Math.acos()
The Math.acos() function returns the arccosine (in radians) of a number, that is
∀x ∈ [ − 1; 1], Math.acos (``x``) = arccos (x) = the unique y ∈ [0; π] such that cos (y) = x
Syntax
Math.acos(x)Parameters
x
A number representing a cosine, where x is between -1 and 1.
Return value
The arccosine (angle in radians) of the given number if it's between -1 and 1; otherwise, NaN.
Description
The Math.acos() method returns a numeric value between 0 and π radians for x between -1 and 1. If the value of x is outside this range, it returns NaN.
Because acos() is a static method of Math, you always use it as Math.acos(), rather than as a method of a Math object you created (Math is not a constructor).
Examples
Using Math.acos()
Math.acos(-2); // NaN
Math.acos(-1); // 3.141592653589793
Math.acos(0); // 1.5707963267948966
Math.acos(0.5); // 1.0471975511965979
Math.acos(1); // 0
Math.acos(2); // NaNFor values less than -1 or greater than 1, Math.acos() returns NaN.
